using System;
namespace Clandestine.Graphics.Animation
{
    public struct SpritesheetSelection
    {
        public int RowStart;
        public int RowEnd;
        public int ColStart;
        public int ColEnd;
        public bool Loop;
        public string Name;
        public double Interval;

        public SpritesheetSelection(string name, double interval, bool loop, int rowStart, int colStart, int rowEnd, int colEnd)
        {
            this.Name = name;
            this.RowStart = rowStart;
            this.RowEnd = rowEnd;
            this.ColStart = colStart;
            this.ColEnd = colEnd;
            this.Interval = interval;
            this.Loop = loop;
        }
    }
}

